3D Art
Here is a selection of my 3D art.
Snake Flamethrower for Bog Multiplayer Level. Software used Maya, PhotoShop, Zbrush, and God of War Engine.
Lion Flamethrower for Troy Multiplayer Level. Software used Maya, PhotoShop, Zbrush, and God of War Engine.
This is the Bog Multiplayer Map for God of War: Ascension. I was responsible for a large portion of this area including the snake.
This is the Bog Multiplayer Map for God of War: Ascension. I was responsible for environment assets, props, foliage, and the snake section.
This is the Hercules Multiplayer Map for God of War: Ascension. I was responsible for environment assets, props, and the breakables
This is the Persia Multiplayer Map for God of War: Ascension. I was responsible for environment assets, props, and the breakables.